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Download elite dangerous 4.0
Download elite dangerous 4.0











download elite dangerous 4.0

Move that downloded CSV file to your Desktop

download elite dangerous 4.0

Once it is done "calculating" click "Download as CSV" Go to and input the data of your next trip, be sure to be precise about everything as a mistake can be the difference between being stranded in deep space and your destination Unzip the downloaded folder somewhere you will remember it. Installing/Using Bobĭownload this git repository by pressing on "code" (top right of this main page) and Download as. In Elite you can use this macro to interact with menus and thus do stuff with your fleet carrier. How it worksĪll bob does is act like you, it presses "virtual keys" on a keyboard and that interacts with your currently open application. You must have the default keybinds for keyboard and mouse for bob to access them.Įlite must be open and the main focused application at all times for bob to work. exe file included but it is very unstable and is more than likely to break.īob must be used in elite dangerous 4.0 (Horizons or Odyssey) and in a ship in hangar, since the macros are made for those menus, To use bob you will need to install python and these packages. I am not responsible for anyone getting banned or loosing FC privledges for using bob.īob is based in Python 3.9 and uses "pyautogui" and "pydirectinput". summaryīob is a macro and is considered SCRIPTING, and is bannable / punishable by Fdev. Honestly, sometimes I wonder if people realise what Odyssey has managed (mostly) to achieve.Bob, is your fleet carrier auto-pilot, he can take over for you on long distance trips, and he'll do it for free.īob is completely open source and open to everybody, you can feel free to fork this repository and change bob in any way you see fit. Most FPSs only have to worry about your immediate environment. Never mind tracking all the bullets and gunfire when things kick off. The sun can rise as you're fighting, so all that lighting has to be rendered too. There's always going to be a trade-off.īear in mind all the planets/moons/etc in the the entire system are being calculated and moved as you wander around, as well as prices and missions being updated, etc. If they were smarter the frame rates would be in single digits, or you'd face one lone enemy at each base. That's true, space leg AI seems more intensive then it needs to be despite them being fairly dumb. If you've ever visited a deserted settlement in Odyssey (vs one with NPCs walking around) you'll notice the frame rate is about twice as high when they're empty of people. Bear in mind stations in 3.8 won't be rendering the concourse and tracking every footstep for every NPC wandering around after you enter the instance.













Download elite dangerous 4.0